Class: EventService<TPlayer>
Service for emitting events through the underlying platform driver.
Supports:
- Global events (
emit
) - Targeted client events (
emitClient
) - WebView events multiplexed via a dispatch channel (
emitWebview
)
Type Parameters
TPlayer
TPlayer
= any
The platform’s player type (e.g. alt.Player, PlayerMp, etc.)
Constructors
Constructor
new EventService<
TPlayer
>(platformDriver
):EventService
<TPlayer
>
Parameters
platformDriver
IPlatformDriver
<TPlayer
>
The platform-specific driver implementation, injected via the PLATFORM_DRIVER token.
Returns
EventService
<TPlayer
>
Methods
emit()
emit(
eventName
, ...args
):void
Emit a global event on the server or client (depending on driver).
Parameters
eventName
string
The name of the event to emit.
args
...any
[]
Additional arguments to pass to event listeners.
Returns
void
emitClient()
emitClient(
player
,eventName
, ...args
):void
Emit an event to a specific client/player.
Parameters
player
TPlayer
The target player instance.
eventName
string
The name of the event to emit to that player.
args
...any
[]
Additional arguments to pass to the player's event listener.
Returns
void
emitWebview()
emitWebview(
player
,webviewId
,eventName
, ...args
):void
Emit an event into a WebView owned by a player.
This method uses a single multiplex channel (WebViewEvents.DISPATCH
)
to route calls from the game server through the client into the CEF context.
Parameters
player
TPlayer
The player who owns the WebView.
webviewId
The identifier of the target WebView.
string
| number
eventName
string
The name of the WebView event.
args
...any
[]
Arguments to pass into the WebView handler.
Returns
void